Apache wrote:
> Tiles will be smaller (twice as small <--> tilesurface *= .25 <-->
> amount of tiles *= 4), but then the parsing process will need lots of
> time.
Why not render a section of tiles from above and use the resulting render as
an image map & bump map, i think as your making them smaller anyhow you wont
notice the difference
if you not 100% happy with the results you can always swap back to csg floor
for the final render
--
Rick
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